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Latest Threads
VIC-2 FPGA Replacement - ...
Forum: General
Last Post: laubzega
2021-02-18, 07:01 AM
» Replies: 2
» Views: 152
C128 Compatible?
Forum: General
Last Post: laubzega
2021-01-08, 09:51 PM
» Replies: 1
» Views: 345
Expected rendering?
Forum: General
Last Post: silverdr
2020-11-03, 12:01 PM
» Replies: 1
» Views: 705
Kernal64 emulator with Be...
Forum: Emulation
Last Post: silverdr
2020-10-21, 05:20 PM
» Replies: 3
» Views: 838
New BeamRacer batch arriv...
Forum: News & Announcements
Last Post: silverdr
2020-10-20, 03:07 PM
» Replies: 0
» Views: 616
Installation on a C64C (b...
Forum: General
Last Post: shazz
2020-10-14, 09:26 PM
» Replies: 4
» Views: 1,221
New chapters in the docum...
Forum: News & Announcements
Last Post: laubzega
2020-10-12, 06:44 AM
» Replies: 1
» Views: 767
VASYL & access to system ...
Forum: General
Last Post: laubzega
2020-10-04, 08:11 AM
» Replies: 9
» Views: 2,089
Kernal64 emulator with Be...
Forum: Emulation
Last Post: abbruzze
2020-10-03, 06:27 PM
» Replies: 0
» Views: 348
Kernal64 emulator with Be...
Forum: Emulation
Last Post: abbruzze
2020-10-03, 06:26 PM
» Replies: 0
» Views: 373

 
  VIC-2 FPGA Replacement - Randy Rossi
Posted by: Balartacus - 2021-02-09, 04:48 AM - Forum: General - Replies (2)

Greetings,

A guy named Randy Rossi is working on a VIC-2 FPGA replacement. It would be very cool to see this new VIC-2 development be compatible with the BeamRacer.

Here is his YT channel: https://www.youtube.com/channel/UCx2-Yj0...8y09ywPjMw

Latest Video: https://www.youtube.com/watch?v=LY0Hu4egKYc&t=1245s

Hope you are doing well, and thank you again for all of your hard work on the BeamRacer!

Cheers!  Big Grin

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  C128 Compatible?
Posted by: CountZero - 2021-01-08, 04:00 PM - Forum: General - Replies (1)

Will this work in a C128?

More specifically, in C64 mode on a C128?  Although it would be pretty cool to also have it available in C128 40 column mode.

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  Expected rendering?
Posted by: shazz - 2020-11-01, 11:09 PM - Forum: General - Replies (1)

[quote pid='110' dateline='1604272188']
Hi!

After testing the examples using Kernal64, I noticed a big difference when running the sequencer example.
Of course, Kernal64 doesn't try to mimic my old monitor (Sony PVM-14N5U monitor, PAL/NTSC) but I found the vertical lines quite weird (check the M and H, and the BASIC lines), like some kind of interlaced display.
I never noticed that with "normal" C64 graphics. I check a few demos, nothing like that. Do I imagine things ?

[Image: seq.jpg]

Monitor specs: https://www.broadcaststore.com/pdf/model.../17906.pdf
[/quote]

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  New BeamRacer batch arrived!
Posted by: silverdr - 2020-10-20, 03:07 PM - Forum: News & Announcements - No Replies

Next batch of BeamRacer boards was cleared through customs and arrived today. We still need to thoroughly test every single board but we expect to start notifying everyone who reserved his unit really soon now  Big Grin

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  Kernal64 emulator with BeamRacer / 3
Posted by: abbruzze - 2020-10-12, 10:12 AM - Forum: Emulation - Replies (3)

Update, new demos.

reflections:
[Image: reflections.gif]

hirestext:
[Image: hirestext.gif]

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  Installation on a C64C (but not only)
Posted by: shazz - 2020-10-11, 01:47 PM - Forum: General - Replies (4)

Hi guys,
So as I received the Beamracer (nice packaging!), I wanted to install it on my PAL C64C.

I followed the instructions (for the narrow boards, mine is a 250469 rev A), I was able to bend the C36 capacitor (enough I guess, else I'll re-solder it).
But I'm totally unable to set the beamracer in the socket, each time it pops up like it was on springs.

To test I also tried on the riser socket, the socket fits perfectly well on the VIC socket but same result, the BeamRacer pops up even when "well" inserted (meaning as much as it can).

I guess this is due to the pin shapes.

Any advice? I'd like to avoid breaking anything.

Thanks!

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  New chapters in the documentation
Posted by: laubzega - 2020-10-07, 07:06 AM - Forum: News & Announcements - Replies (1)

Hello,

Just a quick heads-up - over the last few days two new chapters were added to the documentation - on the subject of VASYL interrupts, on coordinating activities between VASYL and 6510, and finally about caveats waiting for BeamRacer programmers (which also includes details of the board's low-level operation, for those interested).

More documentation is coming still this week.

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  Kernal64 emulator with BeamRacer / 2
Posted by: abbruzze - 2020-10-03, 06:27 PM - Forum: Emulation - No Replies

The others...

seq3:
[Image: seq3.gif]

seq4:
[Image: seq4.gif]

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  Kernal64 emulator with BeamRacer / 1
Posted by: abbruzze - 2020-10-03, 06:26 PM - Forum: Emulation - No Replies

Hi all,
below the first images of Kernal64 with BeamRacer installed (gif: 100 ms between frames).

demorb1:
[Image: demorb1.gif]

demorb2:
[Image: demorb2.gif] 

demorb3:
[Image: demorb3.gif]

fld:
[Image: fld.gif]

fli:
[Image: fli.PNG]

irq:
[Image: irq.PNG]

logo:
[Image: logo.png]

selfmod:
[Image: selfmod.gif]

seq:
[Image: seq.gif]

seq2:
[Image: seq2.gif]

Other images on the next post due to forum message limitations.

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  VASYL & access to system bus
Posted by: abbruzze - 2020-09-30, 09:03 AM - Forum: General - Replies (9)

Hi,
I would like to understand how VAYSL behaves when accessing the system bus (for example when it executes a MOV towards a VIC register) and how it can "halt" the CPU as mentioned in the FAQ.

Another point: according to the Instruction's doc., MOV will be delayed in case VIC is fetching data (e.g. badline or sprite). Is it the same for XFER (in the documentation is not mentioned)?

Thanks.

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